DUSTIN NULF

SOUND • MUSIC • CODE • DIRECTOR


email: dustin.nulf@gmail.com

AUDIO DIRECTION

Creative direction, production, pipelines, team collaboration


SOUND DESIGN

Interactive SFX, environments, UI, vehicles, characters


MUSIC

Composition, arrangement, implementation


TECHNICAL AUDIO

Programming, interactive systems, tools, implementation


VOICE

Remote/studio recording, direction, editing


GAME DEVELOPMENT

Game design, scripting, software engineering

WORK HISTORY


Istation / Amira Learning

Oct 2009 – Sept 2026– present

Audio Director

Principal Sound Designer & Engineer

Nova Scout Adventures / Secret Equation Man / Math Superstars / HumanEX / NexLevel


Paradigm Entertainment

Mar 2002 – May 2007

Software Engineer III

Mission Impossible: Operation Surma / Terminator: Redemption / Battlezone


Mesa Logic

Mar 2002 – May 2007

Technical Audio Engineer

DJ World Tour


Fused Software

2001 – 2002

Sound Design / Music Composer / Technical Audio Engineer

BlackOps: Vietnam


ION Storm

1997 – 1999

Software Engineer II / Technical Audio Engineer

Daikatana / Dominion: Storm over Gift 3


7th Level

1997 – 1999

Software Engineer II

G-Nome


Future Vision / DigiFX

1996 – 1997

Software Engineer I / Scripting / Narrative Engineer

Harvester


TakeThatYouFiend!

1990 – 1996

Game Designer

Operation: Overkill

EDUCATION


Full Sail University

Associate of Science – Recording Arts Degree

Pro Tools Music Operator Certified


University of Texas at Dallas

1992 – 1995

Bachelor of Science – Business Administration