DUSTIN NULF

SOUND • MUSIC • CODE • DIRECTOR


email: dustin.nulf@gmail.com

I’ve spent my entire career at the intersection of games, technology, and sound.


My work spans audio direction, sound design, music composition, voice production, audio programming, and interactive implementation—from early PC games and narrative projects to AAA console titles and educational media.


Because my background includes both software engineering and audio production, I approach interactive sound from both sides: how it should sound, and how it should work.


I’ve worked on major projects including Mission Impossible, Terminator 3, Stuntman: Ignition, Battlezone, Daikatana, Dominion, and a range of educational games and interactive media.


Review the video below for career highlights. Then, dive deeper with detailed videos from each project!